Dynomotion

Group: DynoMotion Message: 1641 From: smeraldoeredita Date: 8/4/2011
Subject: I I want to make Nonlinear Kinematics using KFLOP
I want to buy KFLOP for Nonlinear Kinematics applications.
how the settings in Mach3 and KFLOP, easy or difficult?

thanks
Group: DynoMotion Message: 1642 From: Tom Kerekes Date: 8/4/2011
Subject: Re: I I want to make Nonlinear Kinematics using KFLOP
Hi,
 
I don't believe non-linear kinematics is possible with Mach3.  With our KMotionCNC and using our Coordinated Motion Libraries it is possible by modifying the Kinematics.cpp C++ class.  You would need to have and be able to use MS Visual Studio Standard 2008.  We have an example for 3 linear actuators called Kinematics3Rod.cpp for a mechanism shown here:
 
 
If you download the software you can examine the source code.
 
Nonlinear Kinematics is never easy :}
 
Regards
TK
 


--- On Thu, 8/4/11, smeraldoeredita <smeraldoeredita@...> wrote:

From: smeraldoeredita <smeraldoeredita@...>
Subject: [DynoMotion] I I want to make Nonlinear Kinematics using KFLOP
To: DynoMotion@yahoogroups.com
Date: Thursday, August 4, 2011, 10:49 AM

 
I want to buy KFLOP for Nonlinear Kinematics applications.
how the settings in Mach3 and KFLOP, easy or difficult?

thanks

Group: DynoMotion Message: 1643 From: smeraldoeredita Date: 8/4/2011
Subject: Re: I I want to make Nonlinear Kinematics using KFLOP
how to use Kinematics.cpp into KMotionCNC, and how to connect/wiring KFLOP direct to my driver stepper (step, dir, enable)

thanks

--- In DynoMotion@yahoogroups.com, Tom Kerekes <tk@...> wrote:
>
> Hi,
>  
> I don't believe non-linear kinematics is possible with Mach3.  With our KMotionCNC and using our Coordinated Motion Libraries it is possible by modifying the Kinematics.cpp C++ class.  You would need to have and be able to use MS Visual Studio Standard 2008.  We have an example for 3 linear actuators called Kinematics3Rod.cpp for a mechanism shown here:
>  
> http://dynomotion.com/Videos/Gizmo.wmv
>  
> If you download the software you can examine the source code.
>  
> Nonlinear Kinematics is never easy :}
>  
> Regards
> TK
>  
>
>
> --- On Thu, 8/4/11, smeraldoeredita <smeraldoeredita@...> wrote:
>
>
> From: smeraldoeredita <smeraldoeredita@...>
> Subject: [DynoMotion] I I want to make Nonlinear Kinematics using KFLOP
> To: DynoMotion@yahoogroups.com
> Date: Thursday, August 4, 2011, 10:49 AM
>
>
>  
>
>
>
> I want to buy KFLOP for Nonlinear Kinematics applications.
> how the settings in Mach3 and KFLOP, easy or difficult?
>
> thanks
>
Group: DynoMotion Message: 1644 From: Tom Kerekes Date: 8/5/2011
Subject: Re: I I want to make Nonlinear Kinematics using KFLOP
Kinematics.cpp is already in KMotionCNC do you have a specific question?
 
For Step/Dir Signals see:
 
 
 
Regards
TK
 


--- On Thu, 8/4/11, smeraldoeredita <smeraldoeredita@...> wrote:

From: smeraldoeredita <smeraldoeredita@...>
Subject: [DynoMotion] Re: I I want to make Nonlinear Kinematics using KFLOP
To: DynoMotion@yahoogroups.com
Date: Thursday, August 4, 2011, 8:52 PM

 
how to use Kinematics.cpp into KMotionCNC, and how to connect/wiring KFLOP direct to my driver stepper (step, dir, enable)

thanks

--- In DynoMotion@yahoogroups.com, Tom Kerekes <tk@...> wrote:
>
> Hi,
>  
> I don't believe non-linear kinematics is possible with Mach3.  With our KMotionCNC and using our Coordinated Motion Libraries it is possible by modifying the Kinematics.cpp C++ class.  You would need to have and be able to use MS Visual Studio Standard 2008.  We have an example for 3 linear actuators called Kinematics3Rod.cpp for a mechanism shown here:
>  
> http://dynomotion.com/Videos/Gizmo.wmv
>  
> If you download the software you can examine the source code.
>  
> Nonlinear Kinematics is never easy :}
>  
> Regards
> TK
>  
>
>
> --- On Thu, 8/4/11, smeraldoeredita <smeraldoeredita@...> wrote:
>
>
> From: smeraldoeredita <smeraldoeredita@...>
> Subject: [DynoMotion] I I want to make Nonlinear Kinematics using KFLOP
> To: DynoMotion@yahoogroups.com
> Date: Thursday, August 4, 2011, 10:49 AM
>
>
>  
>
>
>
> I want to buy KFLOP for Nonlinear Kinematics applications.
> how the settings in Mach3 and KFLOP, easy or difficult?
>
> thanks
>

Group: DynoMotion Message: 1645 From: smeraldoeredita Date: 8/5/2011
Subject: Re: I I want to make Nonlinear Kinematics using KFLOP
How to value length of stepper from base/floor into setup Kinematics.cpp, value degree stepper1,stepper1 and stepper2 into setup Kinematics.cpp, etc.

How to incorporate these values ​​into Kinematics.cpp
example value:
1. Value length of stepper from floor/base = 30 inchi
2. Value degree between stepper 1 and stepper 2 = 120 deg
3. Value degree between stepper 2 and stepper 3 = 120 deg
4. Value degree between stepper 1 and stepper 3 = 120 deg



thanks

--- In DynoMotion@yahoogroups.com, Tom Kerekes <tk@...> wrote:
>
> Kinematics.cpp is already in KMotionCNC do you have a specific question?
>  
> For Step/Dir Signals see:
>  
> http://www.dynomotion.com/Help/StepAndDirection/StepAndDir.htm
>  
> http://www.dynomotion.com/Help/Schematics/Connectors.htm
>  
> Regards
> TK
>  
>
>
> --- On Thu, 8/4/11, smeraldoeredita <smeraldoeredita@...> wrote:
>
>
> From: smeraldoeredita <smeraldoeredita@...>
> Subject: [DynoMotion] Re: I I want to make Nonlinear Kinematics using KFLOP
> To: DynoMotion@yahoogroups.com
> Date: Thursday, August 4, 2011, 8:52 PM
>
>
>  
>
>
>
> how to use Kinematics.cpp into KMotionCNC, and how to connect/wiring KFLOP direct to my driver stepper (step, dir, enable)
>
> thanks
>
> --- In DynoMotion@yahoogroups.com, Tom Kerekes <tk@> wrote:
> >
> > Hi,
> >  
> > I don't believe non-linear kinematics is possible with Mach3.  With our KMotionCNC and using our Coordinated Motion Libraries it is possible by modifying the Kinematics.cpp C++ class.  You would need to have and be able to use MS Visual Studio Standard 2008.  We have an example for 3 linear actuators called Kinematics3Rod.cpp for a mechanism shown here:
> >  
> > http://dynomotion.com/Videos/Gizmo.wmv
> >  
> > If you download the software you can examine the source code.
> >  
> > Nonlinear Kinematics is never easy :}
> >  
> > Regards
> > TK
> >  
> >
> >
> > --- On Thu, 8/4/11, smeraldoeredita <smeraldoeredita@> wrote:
> >
> >
> > From: smeraldoeredita <smeraldoeredita@>
> > Subject: [DynoMotion] I I want to make Nonlinear Kinematics using KFLOP
> > To: DynoMotion@yahoogroups.com
> > Date: Thursday, August 4, 2011, 10:49 AM
> >
> >
> >  
> >
> >
> >
> > I want to buy KFLOP for Nonlinear Kinematics applications.
> > how the settings in Mach3 and KFLOP, easy or difficult?
> >
> > thanks
> >
>
Group: DynoMotion Message: 1646 From: smeraldoeredita Date: 8/5/2011
Subject: Re: I I want to make Nonlinear Kinematics using KFLOP
How to incorporate these values into Kinematics.cpp
example value:
1. Value length of stepper from floor/base = 30 inchi
2. Value degree between stepper 1 and stepper 2 = 120 deg
3. Value degree between stepper 2 and stepper 3 = 120 deg
4. Value degree between stepper 1 and stepper 3 = 120 deg



thanks

--- In DynoMotion@yahoogroups.com, "smeraldoeredita" <smeraldoeredita@...> wrote:
>
> How to value length of stepper from base/floor into setup Kinematics.cpp, value degree stepper1,stepper1 and stepper2 into setup Kinematics.cpp, etc.
>
> How to incorporate these values ​​into Kinematics.cpp
> example value:
> 1. Value length of stepper from floor/base = 30 inchi
> 2. Value degree between stepper 1 and stepper 2 = 120 deg
> 3. Value degree between stepper 2 and stepper 3 = 120 deg
> 4. Value degree between stepper 1 and stepper 3 = 120 deg
>
>
>
> thanks
>
> --- In DynoMotion@yahoogroups.com, Tom Kerekes <tk@> wrote:
> >
> > Kinematics.cpp is already in KMotionCNC do you have a specific question?
> >  
> > For Step/Dir Signals see:
> >  
> > http://www.dynomotion.com/Help/StepAndDirection/StepAndDir.htm
> >  
> > http://www.dynomotion.com/Help/Schematics/Connectors.htm
> >  
> > Regards
> > TK
> >  
> >
> >
> > --- On Thu, 8/4/11, smeraldoeredita <smeraldoeredita@> wrote:
> >
> >
> > From: smeraldoeredita <smeraldoeredita@>
> > Subject: [DynoMotion] Re: I I want to make Nonlinear Kinematics using KFLOP
> > To: DynoMotion@yahoogroups.com
> > Date: Thursday, August 4, 2011, 8:52 PM
> >
> >
> >  
> >
> >
> >
> > how to use Kinematics.cpp into KMotionCNC, and how to connect/wiring KFLOP direct to my driver stepper (step, dir, enable)
> >
> > thanks
> >
> > --- In DynoMotion@yahoogroups.com, Tom Kerekes <tk@> wrote:
> > >
> > > Hi,
> > >  
> > > I don't believe non-linear kinematics is possible with Mach3.  With our KMotionCNC and using our Coordinated Motion Libraries it is possible by modifying the Kinematics.cpp C++ class.  You would need to have and be able to use MS Visual Studio Standard 2008.  We have an example for 3 linear actuators called Kinematics3Rod.cpp for a mechanism shown here:
> > >  
> > > http://dynomotion.com/Videos/Gizmo.wmv
> > >  
> > > If you download the software you can examine the source code.
> > >  
> > > Nonlinear Kinematics is never easy :}
> > >  
> > > Regards
> > > TK
> > >  
> > >
> > >
> > > --- On Thu, 8/4/11, smeraldoeredita <smeraldoeredita@> wrote:
> > >
> > >
> > > From: smeraldoeredita <smeraldoeredita@>
> > > Subject: [DynoMotion] I I want to make Nonlinear Kinematics using KFLOP
> > > To: DynoMotion@yahoogroups.com
> > > Date: Thursday, August 4, 2011, 10:49 AM
> > >
> > >
> > >  
> > >
> > >
> > >
> > > I want to buy KFLOP for Nonlinear Kinematics applications.
> > > how the settings in Mach3 and KFLOP, easy or difficult?
> > >
> > > thanks
> > >
> >
>
Group: DynoMotion Message: 1648 From: Tom Kerekes Date: 8/6/2011
Subject: Re: I I want to make Nonlinear Kinematics using KFLOP
You would need to specify a lot more details on what you are asking.
 
In the C++ constructor of the CKinematics3Rod class the positions of the linear actuators are defined.   It would be up to you to come up with the parameters and equations that represent your system.
 
TK

--- On Fri, 8/5/11, smeraldoeredita <smeraldoeredita@...> wrote:

From: smeraldoeredita <smeraldoeredita@...>
Subject: [DynoMotion] Re: I I want to make Nonlinear Kinematics using KFLOP
To: DynoMotion@yahoogroups.com
Date: Friday, August 5, 2011, 7:49 PM

 
How to incorporate these values into Kinematics.cpp
example value:
1. Value length of stepper from floor/base = 30 inchi
2. Value degree between stepper 1 and stepper 2 = 120 deg
3. Value degree between stepper 2 and stepper 3 = 120 deg
4. Value degree between stepper 1 and stepper 3 = 120 deg

thanks

--- In DynoMotion@yahoogroups.com, "smeraldoeredita" <smeraldoeredita@...> wrote:
>
> How to value length of stepper from base/floor into setup Kinematics.cpp, value degree stepper1,stepper1 and stepper2 into setup Kinematics.cpp, etc.
>
> How to incorporate these values &#8203;&#8203;into Kinematics.cpp
> example value:
> 1. Value length of stepper from floor/base = 30 inchi
> 2. Value degree between stepper 1 and stepper 2 = 120 deg
> 3. Value degree between stepper 2 and stepper 3 = 120 deg
> 4. Value degree between stepper 1 and stepper 3 = 120 deg
>
>
>
> thanks
>
> --- In DynoMotion@yahoogroups.com, Tom Kerekes <tk@> wrote:
> >
> > Kinematics.cpp is already in KMotionCNC do you have a specific question?
> >  
> > For Step/Dir Signals see:
> >  
> > http://www.dynomotion.com/Help/StepAndDirection/StepAndDir.htm
> >  
> > http://www.dynomotion.com/Help/Schematics/Connectors.htm
> >  
> > Regards
> > TK
> >  
> >
> >
> > --- On Thu, 8/4/11, smeraldoeredita <smeraldoeredita@> wrote:
> >
> >
> > From: smeraldoeredita <smeraldoeredita@>
> > Subject: [DynoMotion] Re: I I want to make Nonlinear Kinematics using KFLOP
> > To: DynoMotion@yahoogroups.com
> > Date: Thursday, August 4, 2011, 8:52 PM
> >
> >
> >  
> >
> >
> >
> > how to use Kinematics.cpp into KMotionCNC, and how to connect/wiring KFLOP direct to my driver stepper (step, dir, enable)
> >
> > thanks
> >
> > --- In DynoMotion@yahoogroups.com, Tom Kerekes <tk@> wrote:
> > >
> > > Hi,
> > >  
> > > I don't believe non-linear kinematics is possible with Mach3.  With our KMotionCNC and using our Coordinated Motion Libraries it is possible by modifying the Kinematics.cpp C++ class.  You would need to have and be able to use MS Visual Studio Standard 2008.  We have an example for 3 linear actuators called Kinematics3Rod.cpp for a mechanism shown here:
> > >  
> > > http://dynomotion.com/Videos/Gizmo.wmv
> > >  
> > > If you download the software you can examine the source code.
> > >  
> > > Nonlinear Kinematics is never easy :}
> > >  
> > > Regards
> > > TK
> > >  
> > >
> > >
> > > --- On Thu, 8/4/11, smeraldoeredita <smeraldoeredita@> wrote:
> > >
> > >
> > > From: smeraldoeredita <smeraldoeredita@>
> > > Subject: [DynoMotion] I I want to make Nonlinear Kinematics using KFLOP
> > > To: DynoMotion@yahoogroups.com
> > > Date: Thursday, August 4, 2011, 10:49 AM
> > >
> > >
> > >  
> > >
> > >
> > >
> > > I want to buy KFLOP for Nonlinear Kinematics applications.
> > > how the settings in Mach3 and KFLOP, easy or difficult?
> > >
> > > thanks
> > >
> >
>